Floor 60 (Boss)
Pagos Tunnels • Floors 51–60
Boss: Ancestral Maliktender

| Ability | Potency | Effect |
|---|---|---|
| Spineshot |
|
untelegraphed frontward and backward conal; inflicts vulnerability up (30% per stack, 1m) |
| Branch Out | n/a | spawns sabotender adds (see rotation) |
| One-stone March | n/a | causes sabotender adds to rotate one square; inflicts bind on all players until the adds explode |
| Two-stone March | n/a | causes sabotender adds to rotate two squares; inflicts bind on all players until the adds explode |
| Spinning Needles |
|
uses Spineshot 10 times in quick succession, rotating 60 degrees after each one; inflicts vulnerability up (30% per stack, 1m) |
| Several Thousand Needles (small add explosion) |
|
hits the single square the add is in; inflicts vulnerability up (30% per stack, 1m) |
| Long-range Needles (large add explosion) |
|
hits a 3x3 square area around the add; inflicts vulnerability up (30% per stack, 1m) |
Notes:
-
Initial actions:
- Spineshot
-
Rotation after opening (1m24s per cycle):
-
Branch Out (4 columns)
- Spawns 4 columns of sabotender adds, which will explode a few seconds later in the order spawned. Small sabotenders explode only on their own square, while large ones explode in a 3x3 square area
- Adds explode (Several Thousand Needles and Long-range Needles)
- Spineshot
-
Branch Out (checkerboard)
- Spawns sabotender adds in a checkerboard pattern. There will always be three large adds, one in the center and two on opposite sides of the outer ring
-
One-stone March OR Two-stone March
- The cast name indicates whether the adds will move one or two squares in the direction indicated by the arrows. Find the square that will be safe and get there before the cast ends
- Adds explode
-
Spinning Needles
- These casts go off VERY quickly - if you're far away, you won't be able to keep up even with Sprint. Get in close as soon as the adds are gone and keep moving as the boss rotates
- The conals themselves are 60 degrees wide, so the far edge of one cone in the direction of rotation will be the near edge of the next one
-
Branch Out (4 columns)
-
To find the safe spot for One/Two-stone March:
- Look for the large add in the middle
- Find the closer large add in the outer ring (will be diagonally adjacent to the middle large add)
- Check the March direction indicated by the arrows
- Move backward from the outer ring add the OPPOSITE of the number of squares indicated by the cast name - one square for Two-stone, two squares for One-stone
- Feo Ul will defeat the boss in about 6m30s using barkbalm incense with no player assistance
Job Notes & Kill Times
MCH
Kill times:
- 4m with strength (7.38)
- 2m30s with strength, haste, and barkbalm (7.38)
WHM
- No pomanders required
Kill times:
- 8m30s with no pomanders
- 6m15s with strength
- 3m15s with strength, haste, and barkbalm incense (7.35)