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Floor 170 (Boss)

Palace of the Dead • Floors 161–170

Boss: Yulunggu

Yulunggu

AbilityPotencyEffect
Drench Magic damage 115 instant conal AoE
Electrogenesis Magic damage 250 telegraphed circle AoE on random player
Douse Magic damage 400 telegraphed pointblank AoE; leaves behind a puddle which grants damage up (30%) and haste to the boss. Standing in the puddle does NOT hurt you
Fang's End Physical damage 100 inflicts heavy (15s)
Notes:
  • Rotation:
    • Drench
    • Electrogenesis
    • Douse
    • Fang's End
  • Hit Sprint when it uses Drench if you're still heavied to escape Electrogenesis safely. Only needed 1 out of every 5 times because of diminshing returns on the heavy (15s > 7s > 3s > resist > resist > 15s)
  • If you're kiting, it is a good idea to try to pull the boss to the same place every time for Douse. If they're all stacked in one place, it's much easier to keep the boss out of them, reducing damage taken
  • If not kiting, simply pull him out of the puddle after Douse

Job Notes & Kill Times

BRD
  • Steel required
  • Use Warden's Paean on the longest Heavy debuff; do not pre-pop Paean or the next Heavy will be long
Kill times:
  • ~7m with strength and 2 lusts (6.55)
GNB
  • Not bad without steel. Using a defensive cooldown after each Douse helps
Kill times:
  • 10m45s with no offensive pomanders (6.15)
MCH
  • Steel required
  • Keep sustaining pots up 100%
  • Kite in circles of varying sizes depending on duration of weight, so you can always land Douse in the same place
Kill times:
  • 6m45s with no offensive pomanders (6.28)
  • 5m15s with strength (6.45)
PCT
Kill times:
  • 4m15s with strength and 1 lust (7.16)
PLD
  • Not too bad without steel. Will need fulltime sustaining pots and likely some extra heals here and there
Kill times:
  • 9m45s with 1 strength (6.0)
  • 8m30s with 7m30s strength and 1 lust (6.0)
RPR
  • Steel required
  • Strength and 1 lust recommended
  • Use Hell's Egress to dodge Electrogenesis when heavied
Kill times:
  • 5m15s with strength (6.0)
SGE
  • If not using steel, be careful of double crits (auto-attack with Drench or Fang's End)
  • You can also cure heavy with Esuna instead of sprinting
Kill times:
  • 11m30s with no offensive pomanders (6.28)
  • 8m30s with 1 strength (6.28)
SMN
Kill times:
  • 5m45s with strength (6.0)
  • 4m45s with strength and 1 lust (6.0)
WAR
  • Not bad without steel. Very easy with.
Kill times:
  • 11m with no offensive pomanders (6.10)
  • 9m with 7m20s strength (6.10)
  • 8m with strength and 1 lust (6.10)
WHM
  • Steel not required, but you'll need GCD heals without it
  • If not using steel, be careful of double crits (auto-attack with Drench or Fang's End)
  • You can also cure heavy with Esuna instead of sprinting
Kill times:
  • 10m45s with no pomanders (7.16)
  • 10m with full steel uptime (7.16)
Floor 170