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Floor 50 (Boss)

Heaven-on-High • Floors 41–50

Boss: Gozu

Gozu

AbilityPotencyEffect
Rusting Claw Physical damage 750 untelegraphed conal AoE; inflicts vulnerability up (20% per stack, 1m)
Words of Woe Magic damage 700 untelegraphed line AoE; inflicts vulnerability up (20% per stack, 1m)
Eye of the Fire n/a 360 degree gaze inflicting confused (20s) - look away
The Spin Physical damage 150-2000 proximity AoE - get away (minimum potency at 20y, or about halfway across the room)
Void Spark (orb adds) Magic damage 150 telegraphed pointblank AoE; inflicts heavy (30s). Diminishing returns do NOT apply to this heavy (it is always 30s)
Notes:
  • Rotation:
    • Rusting Claw - he stops and raises a hand to indicate that he's readying this
    • Words of Woe - he stops, looks at the target, and stands still for a moment before firing this
    • Eye of the Fire
    • Orbs appear and boss drops proximity marker. Orbs will do telegraphed pointblank AoEs at regular intervals. Get away from the boss, but also away from the orbs
    • The Spin - big damage if you're close to the marker, and very little if you're half the room away
    • Orbs disappear as he does his next Rusting Claw

Job Notes & Kill Times

AST
Kill times:
  • 2m45s with strength and 1 frailty (6.0)
BLM
Kill times:
  • 2m with strength (6.0)
DNC
Kill times:
  • 2m45s with strength (6.0)
DRK
Kill times:
  • 2m45s with strength (6.0)
GNB
  • Steel is not required
Kill times:
  • 3m30s with no offensive pomanders (6.28)
  • 2m45s with strength (6.28)
MCH
  • Steel is not required. You should take very little damage
Kill times:
  • 2m30s with no offensive pomanders (6.38)
  • 2m with strength (6.4)
MNK
Kill times:
  • 2m45s with no offensive pomanders (6.0)
NIN
Kill times:
  • 2m15s with strength (6.0)
PLD
  • Steel is not required. You should take very little damage
  • Use Requiescat during The Spin or Hallowed Ground to ignore it for uptime
Kill times:
  • 4m with no offensive pomanders (6.0)
  • 3m with strength (6.0)
RDM
Kill times:
  • 1m30s with strength and frailty (6.0)
RPR
Kill times:
  • 2m with strength (6.0)
SAM
Kill times:
  • 2m with strength (6.0)
SCH
Kill times:
  • 3:15 with strength (6.0)
SGE
Kill times:
  • 2m45s with strength (6.0)
  • 2m45s with frailty (6.0)
SMN
Kill times:
  • 1m45s with strength (6.0)
WAR
Kill times:
  • 2m45s with strength (6.0)
WHM
Kill times:
  • 3m20s with no offensive pomanders (7.16)
  • 2m30s with strength (7.16)
  • 2m with strength and frailty (7.16)
Floor 50